pygame动画精灵表

pygame动画精灵表

问题内容

我想使用精灵表在 pygame 中创建一个自上而下的 rpg。

例如,我希望能够按空格键进行攻击,这会触发攻击动画,然后恢复正常

import pygame from pygame.locals import * pygame.init() image = pygame.image.load("sprite_sheet.png") clock = pygame.time.Clock() screen = pygame.display.set_mode((400, 250)) class Player(pygame.sprite.Sprite): def __init__(self): super().__init__() self.current_animation = 0 self.max_animation = 5 self.animation_cooldown = 150 self.last_animation = pygame.time.get_ticks() self.status = {"prev": "standing", "now": "standing"} def animate_attack(self): time_now = pygame.time.get_ticks() if time_now - self.last_animation >= self.animation_cooldown: self.last_animation = pygame.time.get_ticks() if self.current_animation == self.max_animation: self.current_animation = 0 joshua.status["now"] = joshua.status["prev"] else: self.current_animation += 1 joshua = Player() while True: screen.fill(0) for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_SPACE: joshua.status["prev"] = joshua.status["now"] joshua.status["now"] = "attacking" if joshua.status["now"] == "attacking": joshua.animate_attack() screen.blit(image, (0, 0), (joshua.current_animation * 64, 0, 64, 64)) pygame.display.flip() clock.tick(60)登录后复制